Robotic resurrection bees are a big deal, too. Marenkov also mentions that the shooting feels solid, but guns come with low clip counts that force you to swap back to melee. The key ingredient is a liberal dose of dashing, and the nuances of timing your attacks with your movements. Makarenkov compares it to Zeno Clash, and it reminds me of Elderborn, a pretty good bash 'em up that came out last week. I'm pleased to see a focus on melee combat. You can also zip melee weapons into your hands, though. Telekinesis works like in Control, where you haul things up in front of you and blast them outwards. I've combed the 44 minutes above for what's most notable. I'm a little envious of people who get to encounter those drillsnakes for the first time in the wild, but so it goes. It does feel like one of those games that suffers for seeing parts before they're ready. It's in Russian, but the English subtitles work fine. The news comes courtesy of YouTuber Alexey Makarenkov, who delved into the Atomic Heart of darkness and revealed this and more in his hands on preview. Every peek we get into Mundfish's upcoming Russian immersive sim makes me want to get my squirming telekinesis hands on it sooner. They're in your hand, squirming outwards in some heinous fashion that grants you telekinesis. They dangle from the robotic resurrection bees. In the world of Atomic Heart, too many things have tendrils.
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